bc‹5*H*ÂCOÌRO×SCORÅSNËSNKCÔÅXRBÔTRNCÔLVÌMÎINCRLVÌLEVEÌEDCÔCÔ×ÖÈÐÒSÔSNKÃSNKÒÄNÄV±H±ÊÉGRPÒGRPÃOÐW±ËS¤ÁCBASÅ@x@@A$ A0@ A%@V @` AP @ @A@@5@@@@@@@A@ @ !"E#B–C$A&ªÃÏÍÐÕÔÅ¡ªÄÅø´ªÐǶ²ª› A  = +@AV€+AAR=A@8M6-@ 6‚-@%Ab+,‚M2A@@2]6ƒ-6„-A'6…-36†-@ ?6‡-A%E6ˆ-‰Q6Š-]6‹-AP</%2/ A#FF-@2(@ Óº 0 ̺ ŒF(@ Ôº ˆP&-&(@Çúc100-190 MAIN LOOP›d6-@ AxŽ-@6@}!@ AP‚6- A‡ T:,"A'Œ+ˆ"@ +,@@‘E-@@"(@ˆ06ˆ-ˆ&@Eˆ"6@A –"@*ƒ„ AP  Ž!@ AP¨Š"@AEªG6-P:@ $H:@,,?6‘-P:@"$H:@,,%@G1‘’´++’"Ab)’!A3*’ A7Ap·!!’"@5)’"ApA¹5!6“-P:+@$Œ,$H:@,,5“"A@¾ @5,‘ AÇMOVE ROBOT›È6”-R:,"‰$Ò”"@A Ó”"@A@Ô”"@A`Õ”"@A€×6-%@ AÜ ,‚á‚"@6‚-@$æ6‚-‚&@ Aë$ð ,‚õ"6-@ ú6-&@ Aÿ$ ,‚ ‚"@#6‚-@6‚-‚%@ A$ ,‚"@6-6@"6-%@ A'$+>>CHECK NEW ROBOT POS.,PLOT ROBOT & UP SCORE OR KILL ROBOT›,%%2A@@.- 1‚’-20!!’"@5)’"@AA P2=’"@6ƒ-ƒ%A' A1 A0=BLOCKHEAD›4;’"@6ƒ-ƒ%@' A1 A0;GREMLIN›6]’"A4)’"A5'6ƒ-ƒ%A56„-„%AA6…-K AU Ap]SNAKE›@D’"A66ƒ-ƒ%A)6-@3 A= A`DGRAP›J Ab,‚$]SNAKE SUBROUTINE›^…"@Au`56•-P:@$H:@,,)6–-@56…-@b'•"@6•-@'6—-@d•"6—-h 1•–’jYA’"@)’"@)’"@5)’"Ab)’"@A*– @$O6–-–%@Y A`m–"@$6…-$r&—"A4# A•&$t&—"@A5# A•&$w—"@A|1•%@–’~’"AbA…55’"@)’"@)’"@5)’"@AA  A•ƒ%6•-•%@A4% A•„%•"@6—-@% A…$†1•&@–’ˆ’"AbA…‰55’"@)’"@)’"@5)’"@AA‹  A•%6•-•&@A5% A•Ž%•"6—-% A$–"@#Aˆ’1•–%@’”’"AbA…–55’"@)’"@)’"@5)’"@AA ˜  A•š'6–-–%@—"@'A5œ—"A4ž A•$¤–"@Aˆ¦1•–&@’¨’"AbA…ª0-’"@)’"@)’"@5)’"@A0$¬  A•®'6–-–&@—"@'A5°—"A4² A•$·440-483 DINIT SUBROUTINE›¸A6Š-@Ap,‘+ @76˜-A A º6˜-@ A ½˜"A`À-&@ #6Š-- A Â1&@‘’Å!!’!A3*’ A7A Ç6-&@ A‚Ì-%@!@#6Š-- A Ï1%@‘’Ñ!!’!A3*’ A7A Ö6-%@âC-’"@5)’"@A)’"Ab)’"Ap96Š-C Aã Ap,‘ Aå6ƒ-ƒ%A Aè ,•–ê'6„-„%A6…-' Apï+%2A0@@+,•–ò(%2($ó!!GREMLIN & BLOCKHEAD ROUTINE›ô AEø??’"@5)’"Ap)’"Ab)’"A4)’"A5Aþ5%2A@@/@5,™šW!6›-P:+Œ%@,$H:@,,C2W›!A   AE??’"@5)’"Ap)’"Ab)’"A4)’"A5A y%2A“@@/@5,™šI-@M o2y A !?6™-P:@ $H:@,,?6š-P:@"$H:@,,%@$ 1™š’$%GRAP SUBROUTINE›&V-@"(@Ž.6-:Ž"@ DV,@+!"œœ"@™#A&!"œ- œ0"@#)ž"@$31ž%@%@’4’"@5)’"@A$5 A`8 ,ž:)6-%@6ž-ž%@) A•D"@#)ž"$G1ž&@%@’H’"@5)’"@A$I A`L ,žN)6-%@6ž-ž&@) A•X"@)ž"$[1ž&@&@’\’"@5)’"@A$] A`` ,žb)6-&@6ž-ž&@) A•l"@)ž"@$o1ž%@&@’p’"@5)’"@A$q A`t ,žv)6-&@6ž-ž%@) A•”W ,ž’"Ab-6ƒ-ƒ%A96-@C AM A`W A ™$ž56ž-P:@ $H:@,,)6-@"/6-‰56Ž-£ 1ž’’"AbAp¨ Ab,‚#A&·];2@P:AP$H:@,,%@%@@]2@º A6,ž$»SCORE & LEVEL ADVANCE›¼f%2@e@@7-@@D(@ƒf2½Ÿ"@)ƒ ‹A¿X‰!@6Œ-Œ%@+6‰-‰&@96‹-‹%APK-@@X(@ŒÀd"-@€6'@>2@@RA@$` -d  Â;%27A; Æ6 6ˆ-‰-@@((@ˆ6ƒ‡A Ë$ÏEARN EXTRA ROBOT›Ð6‡-‡%A%Ó7%2@AC@@7@wÕ)6†-†&@†"@)6†-@Ú Ab,†ä@-@  =2@@$î6-@@A,žø46Ž-!-@1(@ 4$ +A@8+,†*I6†-†%@,‚!Ab-6-@ 96‚-@?,‚I A„\-@R(@ÌÅÖÅÌ Œ ÙÏÕ ÆÁÉÌÅÄ ÔÏ ÓÃÏÒÅ ÉÎ ‰ ÔÕÒÎÓ\ A¶M%2AU@@7AAC!@M APÀQ-@P =2Q† @ AèŠ-@A@;2@@? a2s-@@Š(@ ôèå åîä ò##@@K:q-@@q(@NÐÒÅÓÓº óåìåãô instructionsóôáòô begin game aŸ"!-@ W(@(ïðôéïî advance level every 5000 ptsa AEK-@ K(@(ïðôéïî no advance level every 5000 pts7-@"7(@ b-@#b(@ choose level >:@,>:@,>:@",>:@&, Œ$_F:Ad, AU%)@¡9¡!@:0,*¡ @:7,G6Œ-¡&@H_6‰-@p&+Œ$@,. F:B2y,@A8%Ÿ"6Ÿ-@% A@B%Ÿ"@6Ÿ-% A0L-F:B2y,"@#@- A!V-F:B2y,"@#@- @` A0Ï""STEAL & MODIFY CHARACTER SET›Ð"AY"¢;A$,ÚE 6£-C:¢,-6€-P:£'A%@,$@E6¤-€$AV&£%@äœ-Aø< 6¢7¤%œ<¤%œ,.>:F:œ%BsD,,$ œ06‘-@<6-@# Ž-@ œ-‘ 9"6¢7¤%œ<¤%œ,.>:, œ+6-%@96‘-‘%@* Ž6‰-@`6Œ-@4_ +@AV€+AAR=A@8_(@ things in the dark >22(@ LAND THE ROBOT >:Ab, ONHa2(@ GREMLINS...>:@, 10 PTSa(@ BLOCKHEADS.>:@, 100 PTSRa2(@ SNAKES.....>:A4, 200 PTSa(@ PINK GRAPS.>:A6, 400 PTS\ee(@ AVOID THE NORFS >:@5,5 BOTH THE ROBOT AND THE NORF VANISH WHENTHEY TOUCH.fa(@a(@ TOUCHING AN ORANGE GRAP >:@A, IS LIKE TOUCHING A NORF.pJ(@(@J(@# press óåìåãô to continuez F:B2y,@A!p˜n-n(@ } THE ROBOT >:Ab, GRAP >:A6, AND SNAKE >:A4, CAN¢nn(@LAND ON A DINIT >:Ap, BUT A GREMLIN >:@, BLOCKHEAD >:@, OR¬y,(@NORF >:@5, CANNOT.7(@y(@4 number of turns Ôº in which to score per level ̺¶{(@ ------------((@;(@̺ ÔºF(@{(@'1 60 YOU MUST 2 50 SCORE BEFOREÀ=(@3 40 TURN Ôº=(@4 30 REACHS 0.Ê)(@5 20)(@6 10òJ(@(@J(@# press óåìåãô to continue÷ F:B2y,@A"•üf-f(@} GRAPS REMAIN PINK >:A6,!UNTIL THE GRAP COUNTÇú REACHS 0. c(@c(@ YOU EARN 1 CHANCE AT A SNAKE >:A4, EVERY 1000 PTS, AND AT A <<(@GRAP >:A6, EVERY SNAKE >:A4, LA(@ YOU EARN 1 ROBOT >:Ab, EVERY 2500 PTS.L(@$ @@(@/ PRESS THE TRIGGER TO STOP OR CONTINUE A GAME.` AÄ VVDATA FOR ROBOT,NORF,BLOCKHEAD,GREMLIN,SNAKE(R),SNAKE(L),GRAP(162),GRAP(41),DINIT›Î 24,36,24,126,90,90,24,60›Ø ##126,153,255,195,90,126,36,102›â !!126,90,126,255,24,60,36,102›ì 24,36,24,60,126,60,66,195›ö 0,0,12,190,245,67,0,0› 0,0,48,121,175,194,0,0› 66,126,90,60,231,129,195,0› 66,126,90,60,231,129,195,0› 65,93,42,28,42,73,20,54›' DATA FOR GRAP MOVEMENT›( ``600,620,580,600,620,600,620,580,560,580,600,620,560,620,600,580,600,620,620,600,620,600,99›Œ T:,"A'‘ T:,"@A'– T:,"A@€ D3:DARK.BAS